Jason I know it's possible if I dig into the windowing system for a specific platform, but I was hoping to do it using an OSG cross-platfom method (see first post).
The app's developing and I'm now using a CompositeViewer for which I'm explicitly creating a GraphicsContext so I have access to the supportsResize trait and it still resizes (on both platforms). I'll stop pestering this thread now and do it the long way. John ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45739#45739 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

