You will need to point CMake to the Collada libraries when you build the
OpenSceneGraph project. I believe there's a copy of them in the prebuilt
3rd party dependencies that are distributed along side OSG. After that you
you should get a DAE plugin inside of the OSG projects list. This will
enable you to load collada files.

Regards,

Kim.




On 26 February 2012 15:47, Peterakos <[email protected]> wrote:

> Hello.
>
> I have to load a .dae model in my scene and i was wondering if there is
> any code example.
>
> I use the following code
> osg::ref_ptr<osg::Node> root = osgDB::readNodeFile( "bmw.dae" );
> but i get a warning: Could not find plugin to read objects from file
> "bmw.dae".
>
> I have built OpenSceneGraph code, but there isn't any project for this
> extension in the solution's plugin project list.
>
> How can i proceed ?
>
> Thank you for your time.
>
> _______________________________________________
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> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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