My guess is that it affects the drawable only. But I am not really
qualified to answer that.

Christian

Am 13. März 2012 17:57 schrieb Ethan Fahy <[email protected]>:
> Thanks Christian,
>
> To clarify, if I have a scene with lots of objects that are bound per vertex 
> and just one, relatively simply object that is bound per primitive, will that 
> one object that is bound per primitive harm the rendering speed of the entire 
> scene or just of that one object?
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