On Tue, Mar 13, 2012 at 9:24 PM, Zachary Hilbun <[email protected]> wrote:
> You mentioned that "you need the libpng development libraries installed on > your system". The closest thing I have to that is ReaderWriterPNG.cpp > under OpenSceneGraph-3.0.1/src/osgPlugins/png. Is that it? Nope. You're looking for some headers and a .so library. If not, where would I download what I need for my version of OGS? Is it > documented anywhere that you have to do this if you want to do PNG? > PNG is usually covered in the "third part dependencies" discussion. > Doing a search in Synaptic Package Manager it shows packages such as > linpng12-dev and linpng++-dev but I have no idea if those are compatible > with OSG. > LibPNG dev is most likely what you want. Alternately, you can download current versions of all the thirdparty libraries from my web page http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads > You mentioned "I'm guessing you installed OSG-3.0.0 from a package in your > Linux > distribution". The only thing available from Synaptic Package Manager was > version 2.8.3 so I downloaded version 3.0.0 from the OSG site. After I > installed it (didn't need to build from source), I found out a mistake had > been made in it and they had left out the Qt support. > That's not necessarily a mistake. Many people don't want/need Qt support. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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