You can also take a look at the ReadyMap SDK https://github.com/gwaldron/godzi-webgl/wiki/ReadyMap-SDK which is an webgl version of osgEarth based on osgJS.
Jason On Tue, Mar 13, 2012 at 2:27 PM, Jason Daly <[email protected]> wrote: > > Chris Hanson wrote: > > > > I would think the osg4web work is the best place to start as it claims: > > > > > > > Currently the supported browsers are Firefox and IE and the OS > platform is Windows XP-Vista. Nevertheless, most part of the code is OS > neutral. > > > > > > > > > > There's also osg.js (osgjs.org), which approaches it differently, > providing an "OSG-like" JavaScript API on top of WebGL. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=46232#46232 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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