You can also take a look at the ReadyMap SDK
https://github.com/gwaldron/godzi-webgl/wiki/ReadyMap-SDK which is an webgl
version of osgEarth based on osgJS.

Jason

On Tue, Mar 13, 2012 at 2:27 PM, Jason Daly <[email protected]> wrote:

>
> Chris Hanson wrote:
> >
> > I would think the osg4web work is the best place to start as it claims:
> >
> >
> > > Currently the supported browsers are Firefox and IE and the OS
> platform is Windows XP-Vista. Nevertheless, most part of the code is OS
> neutral.
> > >
> >
> >
>
>
> There's also osg.js (osgjs.org), which approaches it differently,
> providing an "OSG-like" JavaScript API on top of WebGL.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=46232#46232
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to