There's actually one more question I intended to ask: in case of sharing a Geometry object through the API does it actually create only one instance of it on the graphics card side? The whole reason I use this trick to save both systems and graphics memory.
Cheers, Eldar ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46448#46448 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

