Hi there

I'm trying to switch my application from osg 3.0.1 to osg 3.1.1 (and even to 
head 3.1.2) and I suddenly have the following message appearing cyclically:

GraphicsWindow::bindPBufferToTextureImplementation(..) not implemented.

The Line is written in PixelBufferX11 obviously, but comparing it to osg3.0.1 I 
find that the same line is there, too, but since the error doesn't come there, 
there must have been a change somewhere that makes osg3.1.1 call this part of 
code?

The render loop is stuck somehow, nothing is displayed. Anybody else having the 
same behaviour?
What do I have to do? Robert?

Regards
Daniel

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