Hi there I'm trying to switch my application from osg 3.0.1 to osg 3.1.1 (and even to head 3.1.2) and I suddenly have the following message appearing cyclically:
GraphicsWindow::bindPBufferToTextureImplementation(..) not implemented. The Line is written in PixelBufferX11 obviously, but comparing it to osg3.0.1 I find that the same line is there, too, but since the error doesn't come there, there must have been a change somewhere that makes osg3.1.1 call this part of code? The render loop is stuck somehow, nothing is displayed. Anybody else having the same behaviour? What do I have to do? Robert? Regards Daniel
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