> > thank you for the answer. i thought that my problem here : > http://forum.openscenegraph.org/viewtopic.php?t=10086 was referred to my > wrong use of osgTerrain inside OpenFramework but instead i was wrong. > I was also looking at visualization of big terrain with loading paged > tiles in different threads . I'm trying to figure out if it's possible with > osgTerrain. I also looked at osgEarth, and I think it would be good but it > seems to me too much for now. i think it's better if i try to improve my > skill to use osgTerrain for big terrain. >
Either osgTerrain/VirtualPlanetBuilder or osgEarth can do this. Whether you want osgEarth mostly depends on whether you'll always be using a static, pre-built model, or whether you need any of osgEarth's numerous additional features. > > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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