Confirmed. Please mark as solved or remove topic.

For what it's worth, my solution:

  _sensorHandler.startThread();
  if (!_sensorHandler.connect(host))
  {
    return false;
  }
  _sensorHandler.cancel();

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=47189#47189





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