Hi sholmes, I use GL_RGBA32F in my projects. However, CUDA had problems to map GL_RGBA16F in earlier versions. Maybe you should try to run this internal GL format with our RTT-example first.
Cheers, Jens ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47500#47500 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

