Hi,

We'd like to create several grocery shelves with very large number of objects. 
I am looking for some advices on how to read and to place these objects with 
OSG. I found osgEdit but is it still active ?

After reading tutorials, I only found how to read few objets and place each 
object in a node, but how about this kind of application ? What would be the 
best way to do that ?

I found some application developped with Delta3D but the shelves are almost 
empty and not very attractive in this way.

One solution would be to place everything in a modeler and export as a whole 
but we need to interact  (i.e. pick) with some objects on the shelves.

Thank you!

Cheers,
Maia

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http://forum.openscenegraph.org/viewtopic.php?p=47565#47565





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