Hi, We'd like to create several grocery shelves with very large number of objects. I am looking for some advices on how to read and to place these objects with OSG. I found osgEdit but is it still active ?
After reading tutorials, I only found how to read few objets and place each object in a node, but how about this kind of application ? What would be the best way to do that ? I found some application developped with Delta3D but the shelves are almost empty and not very attractive in this way. One solution would be to place everything in a modeler and export as a whole but we need to interact (i.e. pick) with some objects on the shelves. Thank you! Cheers, Maia ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47565#47565 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

