> > 2) In CMake, there is also an option to disable the fixed-function > pipeline. I am interested in trying this. Will it effectively disable a lot > of OSG functionality? >
Yes, almost everything that isn't 100% shader based. > 3) I'm looking for options here to create x64 build configurations, but > I'm not seeing them. The only x64-specific thing that I've done is download > the 64-bit pre-built dependencies. Is there anything else that I have to do? > It's just an option when you choose the Cmake generator, but you have to hae all the proper 3rd party libs in order to be able to link. > > Thank you! > > Cheers, > Frank > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=47581#47581 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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