When you instance an Ellipsoid object, the default is already an oblate spheroid (WGS84 with polar and equatorial radii defined in meters).
I suspect your problem has something to do with your shape drawable where you're using a sphere in your code. For starters, I would suggest that you reference off the ellipsoid directly to position objects on the earth. I have never had any problems mapping geodetic to geocentric coordinates and vice versa when I reference the EllipsoidModel object with its conversion methods (i.e. convertLatLongHeightToXYZ). Entities are placed on the surface of the spheroid correctly as expected (assuming Height is 0.0). -Shayne ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47745#47745 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

