I don't see a projection matrix being explicitly set. I think OSG does a perspective projection be default. Especially depending on the default FOV, this can produce a pronounced distortion. See the camera methods setProjectionMatrixAsPerspective and setProjectionMatrixAsOrtho. If you want no distortion then you probably want the latter.
-Trystan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47811#47811 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org