No projection is set in my example. What I want to know is why main camera and slave camera produce different result.
When you use setCamera(.) rather than addSlave(.), the result is perfect by default. On Wed, May 23, 2012 at 1:17 AM, Trystan Larey-Williams <[email protected] > wrote: > I don't see a projection matrix being explicitly set. I think OSG does a > perspective projection be default. Especially depending on the default FOV, > this can produce a pronounced distortion. See the camera methods > setProjectionMatrixAsPerspective and setProjectionMatrixAsOrtho. If you > want no distortion then you probably want the latter. > > -Trystan > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=47811#47811 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Bob
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