Hi Eric,

I'm curious, is Proland OSG based?

Robert.

On 19 May 2012 10:14, Eric Bruneton <[email protected]> wrote:
> Hello dear OSG-community,
>
> INRIA is pleased to announce that Proland has been released in Open Source. 
> Proland is a C++/OpenGL library for the real-time realistic rendering of very 
> large and detailed 3D natural scenes on GPU. It is capable of rendering 
> entire planets from ground to space (with atmosphere, clouds, oceans, trees, 
> roads, etc). Proland is released under a dual GPLv3/commercial license. You 
> can try it by downloading a precompiled Windows demo (that you can find by 
> googling for "Proland planet rendering engine").
>
> The Proland team
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=47768#47768
>
>
>
>
>
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