ebruneton wrote:
> Hello dear OSG-community,
> 
> INRIA is pleased to announce that Proland has been released in Open Source. 
> Proland is a C++/OpenGL library for the real-time realistic rendering of very 
> large and detailed 3D natural scenes on GPU. It is capable of rendering 
> entire planets from ground to space (with atmosphere, clouds, oceans, trees, 
> roads, etc). Proland is released under a dual GPLv3/commercial license. You 
> can try it by downloading a precompiled Windows demo (that you can find by 
> googling for "Proland planet rendering engine").
> 
> The Proland team


Congratulations!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=47902#47902





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