I have had success with using Mesa.

The last Mesa version that apparently supports Windows GDI is 7.8. Later 
versions will build on Windows ,but crash at runtime. 

I was able to successfully build Mesa 7.8.2 using Visual Studio 2010.
I ended up with a mesa based opengl32.dll that is "drop-in" replacement for the 
ancient MS supplied "opengl32.dll" and works fine for my needs .

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