I have had success with using Mesa. The last Mesa version that apparently supports Windows GDI is 7.8. Later versions will build on Windows ,but crash at runtime.
I was able to successfully build Mesa 7.8.2 using Visual Studio 2010. I ended up with a mesa based opengl32.dll that is "drop-in" replacement for the ancient MS supplied "opengl32.dll" and works fine for my needs . ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48000#48000 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

