It sounds like Antonio might be using some VTK code that is converting volume data, perhaps by marching cubes or the like, into renderable polygonal geometry.
In which case, to use osgVolume, you want to feed it the original DICOM data you passed to VTK, not the data VTK produced for you. In fact, you REALLY want OSG to load the DICOM data for you so it produces an osg::Image that can be put into an osg::Texture3D and passed to osgVolume. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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