Hi, I'm looking at the osgoit example. The cameras that are used to compute the layers are all set to not compute the near and far clip planes during the cull. Can anyone explain why this is required? I do know that if you set it to actually compute, the result is incorrect. I would think that if they were all set the same and they were traversing the same graph that it wouldn't matter, but it seems to.
Thanks in advance for any insight. Regards, Bob Blaine
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