Hi,

I would like to set up my objects in world coordinates in a node at the bottom 
of the scene graph. I tried to use the "absolute" option of the Transform node, 
but the coordinates became in the camera coordinates.
The solution of traversing the graph to its head to find the transformation 
matrix is not satisfying because of performance, i set the new position at 
every frame.

Is there a solution?

Thank you.

Regards,
ah

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