Hi You can use absolute_rf and multiply your world-space position matrix with inverse of camera view matrix.
Cheers. 10.07.2012, 15:39, "Adrien Hamelin" <[email protected]>: > Hi, > > I would like to set up my objects in world coordinates in a node at the > bottom of the scene graph. I tried to use the "absolute" option of the > Transform node, but the coordinates became in the camera coordinates. > The solution of traversing the graph to its head to find the transformation > matrix is not satisfying because of performance, i set the new position at > every frame. > > Is there a solution? > > Thank you. > > Regards, > ah > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=48788#48788 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

