Hi

You can use absolute_rf and multiply your world-space position matrix with 
inverse of camera view matrix.

Cheers.

10.07.2012, 15:39, "Adrien Hamelin" <[email protected]>:
> Hi,
>
> I would like to set up my objects in world coordinates in a node at the 
> bottom of the scene graph. I tried to use the "absolute" option of the 
> Transform node, but the coordinates became in the camera coordinates.
> The solution of traversing the graph to its head to find the transformation 
> matrix is not satisfying because of performance, i set the new position at 
> every frame.
>
> Is there a solution?
>
> Thank you.
>
> Regards,
> ah
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=48788#48788
>
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