jkaniarz wrote: > Try invert the matrix before attaching it to the camera. A common mistake is > to think about rotating the camera's view instead of rotating the world into > the view of the camera.
Yea, that would probably be my case as far as my mouse controlled camera is concerned. I'll give your suggestion a try and hope the fix is that easy. It does feel odd to move the world rather than moving the camera, though. But, then again, a lot of things in the programming world feel weird until you learn why. Guess I have some required reading to do. Thanks. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48825#48825 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

