Hi,
I want to drive a model in a critical path. I created this path in 3rd party
software and exported as an OSG file. The content of the OSG looks like as
follows
Code:
MatrixTransform {
DataVariance DYNAMIC
name "FORWARD CAR"
nodeMask 0xffffffff
cullingActive TRUE
UpdateCallbacks {
AnimationPathCallback {
pivotPoint 0 0 -0
timeOffset 0
timeMultiplier 1
AnimationPath {
LoopMode LOOP
ControlPoints {
0 2.9070041179657 24.1533756256104 -371.264617919922
-0.144665136933327 0 -0 0.989480674266815 1.15895998477936 1.15896010398865
1.15896010398865
............................................
}
Here I gave only one control point.
Is there any way to create animation path with these control points (using
above info) .
I have many models in a scene and already in memory. If I export animation with
models then the final OSG model became huge in size. So I don't want to place
the models once again in a seperate OSG file.
Can any one please help me how to create animation path with these control
points.
...
Thank you!
Cheers,
Koduri
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48882#48882
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