Hi,

I want to drive a model in a critical path. I created this path in 3rd party 
software and exported as an OSG file. The content of the OSG looks like as 
follows 


Code:
MatrixTransform {
    DataVariance DYNAMIC
    name "FORWARD CAR"
    nodeMask 0xffffffff
    cullingActive TRUE
    UpdateCallbacks {
      AnimationPathCallback {
        pivotPoint 0 0 -0
        timeOffset 0
        timeMultiplier 1
        AnimationPath {
          LoopMode LOOP
          ControlPoints {
            0 2.9070041179657 24.1533756256104 -371.264617919922 
-0.144665136933327 0 -0 0.989480674266815 1.15895998477936 1.15896010398865 
1.15896010398865
............................................

}



Here I gave only one control point. 
Is there any way to create animation path with these control points (using 
above info) .

I have many models in a scene and already in memory. If I export animation with 
models then the final OSG model became huge in size. So I don't want to place 
the models once again in a seperate OSG file. 

Can any one please help me how to create animation path with these control 
points.




... 

Thank you!

Cheers,
Koduri

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48882#48882




_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to