I'm using the new osgexp for 3DS Max 2013 64-bit and it seems that there is no longer an option to specify the output as y-up. Everything I have exported is therefore displayed by OSG with the Z and Y axes flipped.
I'd be hugely grateful if anyone who's used this and overcome the issue would point me in the right direction. I'd also be very interested to know why OSG uses y (a lateral axis) as up. I'm sure this can't have just been a mistake, but really can't get my head around why it throws out convention. Thanks, C ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48836#48836 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

