Hi Chan,

I'm using the new osgexp for 3DS Max 2013 64-bit and it seems that there is
> no longer an option to specify the output as y-up. Everything I have
> exported is therefore displayed by OSG with the Z and Y axes flipped.
>

I don't recall there ever being an option to specify the output as Y-up.
Which version were you using that contained this option? As far as I
remember, the exporter has always used the OSGs Z-up convention.

Cheers,
Farshid


> I'd be hugely grateful if anyone who's used this and overcome the issue
> would point me in the right direction.
>
> I'd also be very interested to know why OSG uses y (a lateral axis) as up.
> I'm sure this can't have just been a mistake, but really can't get my head
> around why it throws out convention.
>
> Thanks,
>
> C
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=48836#48836
>
>
>
>
>
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