Hi Chan, I'm using the new osgexp for 3DS Max 2013 64-bit and it seems that there is > no longer an option to specify the output as y-up. Everything I have > exported is therefore displayed by OSG with the Z and Y axes flipped. >
I don't recall there ever being an option to specify the output as Y-up. Which version were you using that contained this option? As far as I remember, the exporter has always used the OSGs Z-up convention. Cheers, Farshid > I'd be hugely grateful if anyone who's used this and overcome the issue > would point me in the right direction. > > I'd also be very interested to know why OSG uses y (a lateral axis) as up. > I'm sure this can't have just been a mistake, but really can't get my head > around why it throws out convention. > > Thanks, > > C > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=48836#48836 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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