Hi Ruigang, Are you sure you haven't got a DLL mismatch? It can often cause strange behaviour such as this.
I haven't experienced this problem at all with osgOcean. Regards, Kim. On 31 August 2012 15:15, Ruigang Yang <[email protected]> wrote: > Hi, > > I have received some existing code that uses osgOcean. > it has the following code segment: > > Code: > osg::ref_ptr<osgOcean::FFTOceanSurface> oceanSurface = new > osgOcean::FFTOceanSurface(64, 256, 64, osg::Vec2f(1.1f,1.1f), 12.0f, > 1000.0f, 0.8f, 1e-8, true, 2.5, 10.f, 256 ); > oceanSurface->setWaveTopColor(osg::Vec3f( 0.6, 0.7, 0.7)); > > osg::ref_ptr<osgOcean::OceanScene> oceanScene = new > osgOcean::OceanScene(oceanSurface.get()); > osg::ref_ptr<osg::Node> scenetest = osgDB::readNodeFile("cessna.osg"); > oceanScene->addChild(scenetest); > > > It will crush in the call "addChild()" with the error: "unhandled > exception at 0x.... in ...exe: 0xc000005: access violationg reading > location 0xfffffffffffff. Bascially, I can't add any child node to > oceneScene. > > Is there something missed in my code? > > I am able to compile and run the osgsample program. But it was unable to > find some of the ive files. > > I am new to OSG. any help is greatly appreciated. > > > Thank you! > > Cheers, > Ruigang > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=49707#49707 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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