Hi All,

I have just tagged the 3.1.3 developer release.

  source package :
http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.1.3.zip
  svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.3
OpenSceneGraph

Thanks to all those who've contributed to the release and testing of it.

Cheers,
Robert.

-- ChangeLog since 3.1.2 developer release:

2012-09-07 14:55  robert

        * include/osg/Image: From Wojciech Lewandowski, "With current trunk
          I had an error while compiling osg/Image.cpp for IOS simulator /
          GLES2. Symbol GL_RGBA16 was missing. Adding #define GL_RGBA16
          0x805B to Image header solves the problem. "

2012-09-07 09:31  robert

        * src/osgViewer/Viewer.cpp: Added setting of the input range of the
          event state based on the master cameras viewport.

2012-09-07 08:33  robert

        * src/osgGA/KeySwitchMatrixManipulator.cpp: Added check so not
          intialization is down when you select the current camera
          manipulator

2012-09-06 13:53  robert

        * src/osgPlugins/vrml/ReaderWriterVRML2.cpp: From Piotr Domagalski,
          "I've added reading of node names ('DEF' element) to the VRML
          reading plugin. The changes were based on trunk's version of the
          plugin."

2012-09-06 13:48  robert

        * src/osgPlugins/stl/ReaderWriterSTL.cpp: From Piotr Domagalski,
          "I've rewritten some bits of the STL plugin in order to support
          ASCII STL files with multiple named solids (reading and writing).
          The names are also used as OSG nodes names.
        
          - Also, a 'dontSaveNormals' was added. It allows to ignore
          normals when writing an STL file. For example, it is useful for
          me when writing an STL file for CFD simulations.
        
          - Some comments and code formatting were improved (to be
          consistent with the formatting already used in the plugin).
        
          - With 'separateFiles' option files are now named fooX.stl
          instead of foo.stlX
        
          The changes have been tested on various STL, both ASCII and
          binary found on the net. The change was based on the trunk
          branch."
        
          From Robert Osfield, changed assert in Piotr's code to a runtime
          check warning report.

2012-09-06 10:52  robert

        * include/OpenThreads/Atomic: From Piotr Domagalski, "Currently,
          code using OpenSceneGraph doesn't build with clang due to the way
          __sync_bool_compare_and_swap() is used in OpenThreads/Atomic
          header file.
        
          I tested it with clang 3.1 and it seems that clang is enforcing
          the use of the same type for all parameters in this builtin.
          Looking at the function declaration [1]
        
          bool __sync_bool_compare_and_swap (type *ptr, type oldval type
          newval, ...)
        
          it seems to be doing the right thing: here the same type is used
          for *ptr, oldval and newval.
        
          [1]
          
http://gcc.gnu.org/onlinedocs/gcc/_005f_005fsync-Builtins.html#g_t_005f_005fsync-Builtins
          "

2012-09-06 10:32  robert

        * examples/CMakeLists.txt: From Fredric Bouvier, fix to CMake build
          selection of FLTK

2012-09-05 21:03  robert

        * examples/osgviewerFOX/FOX_OSG.cpp,
          examples/osgviewerWX/osgviewerWX.cpp,
          include/osg/GraphicsContext, include/osgViewer/GraphicsWindow,
          include/osgViewer/api/Carbon/GraphicsWindowCarbon,
          include/osgViewer/api/Carbon/PixelBufferCarbon,
          include/osgViewer/api/Cocoa/GraphicsWindowCocoa,
          include/osgViewer/api/Cocoa/PixelBufferCocoa,
          include/osgViewer/api/IOS/GraphicsWindowIOS,
          include/osgViewer/api/X11/GraphicsWindowX11,
          src/osgQt/GraphicsWindowQt.cpp,
          src/osgViewer/GraphicsWindowCarbon.cpp,
          src/osgViewer/GraphicsWindowCocoa.mm,
          src/osgViewer/GraphicsWindowWin32.cpp,
          src/osgViewer/GraphicsWindowX11.cpp,
          src/osgViewer/PixelBufferCarbon.cpp,
          src/osgViewer/PixelBufferCocoa.mm,
          src/osgViewer/PixelBufferWin32.cpp,
          src/osgViewer/PixelBufferX11.cpp: From Colin McDonald and Robert
          Osfield, converted Traits::sharedContext from GraphicsContext* to
          osg:observer_ptr<GraphicsContext> to prevent dangling pointer
          issues.

2012-09-05 13:51  robert

        * src/osgUtil/RenderBin.cpp: Fixed inappropriate comment

2012-09-05 13:48  robert

        * include/osg/Object, src/osgUtil/RenderBin.cpp,
          src/osgViewer/Scene.cpp: Moved the OSG_INIT_SINGLETON_PROXY macro
          into include/osg/Object to make it more generally useful and
          added it's usage into the RenderBinPrototypeList initialization.

2012-09-05 10:27  robert

        * CMakeLists.txt: From Thomas Hogarth, "I submitted a change for
          the IOS CMake system a few weeks back which hasn't made it into
          the trunk. I've just made the modifications again against the
          latest trunk and have attached the file
        
          It basically accounts for the fact that XCode has changed it's
          default install location.
        
          "

2012-09-05 10:24  robert

        * src/osgPlugins/shp/ESRIShape.cpp: From Andreas Ekstrand, The
          attached ESRIShape.cpp contains fixes for comparing calculated
          byte sizes with the content length from the record header.
          According to the ESRI Shape documentation
          (http://www.esri.com/library/whitepapers/pdfs/shapefile.pdf), the
          content length is specified in 16 bit words, which is why I have
          multiplied it by 2 when comparing to byte sizes. Note that the
          comparison in line 813 is made with a fix number of 16-bit words
          so it hasn't been changed.
        
          This fixes problems with PolygonZ records where the previous code
          was reading past the end of the record since it thought it had M
          values even if it didn't. I suspect the problem that James
          McGlone had back in 2006 was the same but reversed, when he tried
          to simply comment out the check, which was a (correctly) refused
          submission.""

2012-09-05 10:19  robert

        * src/osg/ShapeDrawable.cpp: From Nico Kruithof, "There is a small
          typo in the ShapeDrawable code for a sphere. There was a
          gl.Begin(GL_QUAD_STRIP) that was never closed, nor used.
        
          "

2012-09-05 09:30  robert

        * CMakeLists.txt, include/osg/Version: Updated SO version number to
          avoid collision with new additions to serializers

2012-09-05 09:08  robert

        * src/osg/Image.cpp: Added GL_RGBA8 and GL_RGBA16 entries to the
          Image::computePixelFormat() and improved he readability of the
          method by inserting line spacing.

2012-09-05 08:48  robert

        * CMakeLists.txt: From Ulrich Hertlein, "fixes a typo and adds
          support for OS X 10.8"

2012-09-05 08:42  robert

        * include/osg/Geometry: Added deprecated note to indices entry.

2012-09-04 08:21  robert

        * src/osgDB/FileCache.cpp: From Brad Christiansen, changed OSG_INFO
          to OSG_DEBUG to quieten down volume of messages in INFO

2012-09-03 15:19  robert

        * src/osgPlugins/nvtt/NVTTImageProcessor.cpp: From Brad
          Christiansen, "fix for the NVTTImageProcessor. When the code was
          updated in revision 12912 a couple of typos where made. These
          cause a crash when compressing transparent images and mangled
          colours when compressing rgb images. "

2012-09-03 09:08  robert

        * include/osg/GL2Extensions: Adjusted the #define's to help GLES2
          build

2012-09-03 08:30  robert

        * src/osgDB/ReadFile.cpp: From Lilin Xiong, " there is a small bug
          in osgDB::readNodeFiles(std::vector<std::string>& fileList,const
          Options* options) in file ReadFile.cpp line 85:
          osg::Node *node = osgDB::readNodeFile( *itr ,
          Registry::instance()->getOptions() );
          It should be:
          osg::Node *node = osgDB::readNodeFile( *itr , options );"

2012-08-31 16:00  robert

        * src/osgTerrain/Terrain.cpp: Added a fix for a multi-threading bug
          that occured when TerrainTiles were accessed via the
          Terrain::_updateTerrainTileSet that were being deleted at the
          same time by the DatabasePager thread.

2012-08-29 16:48  robert

        * src/osgWrappers/serializers/osg/Program.cpp: From Wang Rui, "This
          patch fixes a problem of the osg::Program serializers that can't
          save/load GeometryInputType data correctly. The bug is initially
          found
          by John Kelso."

2012-08-24 15:05  robert

        * include/osgDB/Serializer: From Johannes Scholz, fix for writing
          out of hexidecimal numbers

2012-08-23 15:06  robert

        * src/osg/BufferObject.cpp: Fixed bug in
          GLBufferObjectSet::discardAllDeletedGLBufferObjects() and
          GLBufferObjectSet::flushDeletedGLBufferObjects(double
          currentTime, double& availableTime)
          where the NumberActiveGLBufferObjects was errneously being
          incremented by numDiscarded.
        
          M osg/BufferObject.cpp

2012-08-22 16:39  robert

        * include/osg/GLObjects: Fixed typo

2012-08-21 09:45  robert

        * src/osgViewer/CompositeViewer.cpp: Added check against the Camera
          NodeMask to decide whether it's appropriate to test for events on
          that camera.

2012-08-15 12:40  robert

        * examples/osgshadow/osgshadow.cpp,
          include/osgShadow/ShadowSettings,
          src/osgShadow/ShadowSettings.cpp,
          src/osgShadow/ViewDependentShadowMap.cpp: Added
          ShadowSettings::s/getMaximumShadowMapDistance(double) property,
          usage of these property in ViewDependentShadowMap,
          and setting of it with --max-shadow-distance <double> in the
          osgshadow example.

2012-08-14 20:15  robert

        * include/osgShadow/ViewDependentShadowMap,
          src/osgShadow/ViewDependentShadowMap.cpp: Added a mutex to
          protect the removal and addition of Uniform and Program to
          StateSet to avoid parents being invalidated when multi-threading.

2012-08-03 16:14  robert

        * examples/osgshadow/osgshadow.cpp,
          include/osgShadow/ShadowSettings,
          src/osgShadow/ShadowSettings.cpp,
          src/osgShadow/ViewDependentShadowMap.cpp: Introduced
          --near-far-mode into osgshadow and
          ShadowSettings::setComputeNearFarModeOverride(..) to allow user
          control of how the cull traversal is optimized for computing the
          depth range of the shadow map.

2012-08-03 15:23  robert

        * examples/osgshadow/osgshadow.cpp: Removed the erronous creation
          of a local ShadowSettings object

2012-07-24 09:05  robert

        * src/osg/Texture.cpp: Added FireGL to prefernce list for use
          glGenerateMipMap

2012-07-23 08:15  robert

        * src/osgPresentation/SlideShowConstructor.cpp: Fixed build

2012-07-12 16:41  robert

        * include/osg/Texture, src/osg/Texture.cpp: Introduced
          Texture::Extensions::s/getPreferGenerateMipmapSGISForPowerOfTwo()
          flag that defaults to false for Radeon, true elsewhere.
          This is used to workaround mipmapping bugs with ATI/AMD cards.

2012-07-11 14:36  robert

        * src/osgShadow/ShadowSettings.cpp: Fixed indentation

2012-07-11 08:39  robert

        * include/osgGA/OrbitManipulator: Fixed parameter default value to
          avoid warning

2012-07-10 16:20  robert

        * src/osgShadow/ViewDependentShadowMap.cpp: Replaced use of now
          deprecated methods.

2012-07-10 16:11  robert

        * src/osgShadow/ViewDependentShadowMap.cpp: Enabled the use the
          getReceivesShadowTraversalMask().

2012-07-10 16:11  robert

        * examples/osgshadow/osgshadow.cpp: Changed settings of masks to
          use ShadowSettings.

2012-07-10 15:50  robert

        * include/osgShadow/ShadowSettings,
          include/osgShadow/ShadowedScene,
          src/osgShadow/ShadowSettings.cpp,
          src/osgShadow/ShadowedScene.cpp: Moved mask settings into
          ShadowSettings

2012-07-09 17:49  robert

        * include/osgGA/CameraManipulator,
          src/osgViewer/CompositeViewer.cpp, src/osgViewer/Viewer.cpp:
          Changed updateCamera(Camera*) to updateCamera(Camera&) to make it
          clear that a valid Camera object should be passed in.

2012-07-09 17:32  robert

        * include/osgGA/CameraManipulator,
          src/osgViewer/CompositeViewer.cpp, src/osgViewer/Viewer.cpp: From
          Riccardo Corsi, introduced CameraManipulator::updateCamera()
          method that allows more Camera properties to be controlled by the
          CameraManipulator.

2012-06-25 16:31  robert

        * src/osgViewer/Scene.cpp: Refactored the way that the static Scene
          cache is managed by moving all the functionality into a
          SceneSingleton

2012-06-22 16:21  robert

        * src/osg/Notify.cpp: Restructed the way that the global notify
          variables are initialized to avoid problems with multi-threaded
          initialization of these variables.

2012-06-16 09:08  robert

        * src/osgPresentation/SlideShowConstructor.cpp: Fixed spelling of
          FileNameComparator

2012-06-15 09:04  robert

        * src/osgViewer/Viewer.cpp: Moved the frame() event into the event
          traversal after then events and their state have been
          accumulated.

2012-06-12 20:15  robert

        * src/osgPresentation/SlideShowConstructor.cpp: Added
          FileNameComparator to sort the filenames in an ImageSequence into
          alphanumerical order so that it can handle the numerical ordering
          found in screenshot numbered sets of files

2012-06-12 18:29  robert

        * src/osgDB/ImagePager.cpp: Enabled 6 ImageThreads in the
          ImagePager

2012-06-12 10:31  robert

        * src/osg/ImageStream.cpp,
          src/osgPresentation/SlideShowConstructor.cpp: Commented out the
          disabling of use of PBO's in ImageStream, and disabled the use
          ClientStoreHint in Present3D.

2012-06-11 19:54  robert

        * include/osgPresentation/SlideShowConstructor,
          src/osgPlugins/p3d/ReaderWriterP3D.cpp,
          src/osgPresentation/SlideShowConstructor.cpp: Added support for
          setting the <image> paging_mode property to PRE_LOAD_ALL_IMAGES,
          PAGE_AND_RETAIN_IMAGES or PAGE_AND_DICARD_IMAGE for
          osg::ImageStream,
          with PAGE_AND_DICARD_IMAGE set as the default.

2012-06-08 10:26  robert

        * include/osgPresentation/SlideShowConstructor,
          src/osgPlugins/p3d/ReaderWriterP3D.cpp,
          src/osgPresentation/SlideShowConstructor.cpp: Added ImageStream
          support to <image> and <stereo_image> tags in .p3d

2012-06-08 04:18  robert

        * include/osgPresentation/SlideShowConstructor,
          src/osgPlugins/p3d/ReaderWriterP3D.cpp,
          src/osgPresentation/SlideShowConstructor.cpp: Added
          osg::ImageSequence support into
          osgPresentation::SlideShowConstructor and the associated <image>
          tag in .p3d.

2012-06-07 10:08  robert

        * examples/osgimagesequence/osgimagesequence.cpp: Added --fps
          support

2012-05-31 14:45  robert

        * applications/osgviewer/osgviewer.cpp: Added typdef for Win32

2012-05-25 16:07  robert

        * src/osgWrappers/serializers/osg/Uniform.cpp: From Wang Rui, "A
          very small but maybe fatal problem was found when I saved models
          with shader and uniforms (with new double types support) to osgb
          format and tried to read it again. The application will crash
          here. And the serializer file should be slightly changed to fix
          it. Please replace the original file in
          osgWrappers/serializers/osg/Uniform.cpp."

2012-05-25 15:32  robert

        * include/osgManipulator/Dragger, src/osgManipulator/Dragger.cpp:
          Added Dragger::get/setActivationMouseButtonMask(uint).

2012-05-25 08:56  robert

        * include/osgManipulator/TabPlaneDragger,
          src/osgManipulator/TabPlaneDragger.cpp: From Jaap Glas, "Added a
          default parameter to the following constructor in TabPlaneDragger
          and TabPlaneDragger.cpp:
        
          TabPlaneDragger(float handleScaleFactor=20.0f);
        
          The reason for this is that the default OSG tab sizes are way
          bigger than
          those we used in our application so far. And since
          handleScaleFactor_
          is already a (constant) class member, I see no objection against
          making
          it user defined."

2012-05-24 18:15  robert

        * applications/osgviewer/osgviewer.cpp,
          src/osgManipulator/Dragger.cpp: From Jaap Gas, added missing
          break, and missing removeDraggerCallback.

2012-05-21 09:12  robert

        * CMakeLists.txt: Removed -ftree-vectorize from OSX 10.7 build to
          avoid warning when building with clang.

2012-05-02 14:13  robert

        * examples/osgshadow/osgshadow.cpp: Removed trailing spaces

2012-05-02 13:58  robert

        * include/osg/Math: Fixed for including cmath before osg/Math.

2012-04-27 09:43  robert

        * include/osg/Uniform: Added using base_class::set to the
          Matrix*Template class to enable the set() method from the base
          class to be used.

2012-04-26 10:07  robert

        * examples/osgautocapture/osgautocapture.cpp: From Christophe
          Herreman, Added viewer.setCameraManipulator(
          keyswitchManipulator.get() ) to fix problem with master Camera
          not being updated

2012-04-20 10:01  robert

        * src/osgPlugins/ac/ac3d.cpp: From Mathias Froehlich,"Attached is a
          change to the ac3d model loader as of rev 11498, that uses
          indexed draws instead of plain array draws to save some amount of
          main memory.
          Draw performance does not change with the nvidia binary blob as
          well as with
          the open source drivers."

2012-04-20 09:53  robert

        * src/osgPlugins/glsl/ReaderWriterGLSL.cpp: From John Kaniarz,
          "Here's a patch to add new extensions for tessellation shaders to
          the GLSL
          plugin." "I went with .tctrl and .teval for the shader
          extensions."

2012-04-20 09:40  robert

        * examples/osgtessellationshaders/osgtessellationshaders.cpp: Ran
          dos2unx on file

2012-04-20 09:38  robert

        * examples/CMakeLists.txt, examples/osgtessellationshaders,
          examples/osgtessellationshaders/CMakeLists.txt,
          examples/osgtessellationshaders/osgtessellationshaders.cpp: From
          John Kaniarz, "Here is an example of using tessellation shaders
          in osg. With permission from the author, I adapted it from this
          tutorial:
          http://prideout.net/blog/?p=48";

2012-04-19 14:58  robert

        * include/osg/GL2Extensions: Restructed how the GL_SAMPLER_*
          #define's are placed to avoid build problems under GLES.

2012-04-19 14:34  robert

        * src/osgDB/FileUtils.cpp: Changed #ifdef __IPHONE_4_0 to #if
          defined(__IPHONE_4_0) to fix error that Clang compile warning
          highlighted

2012-04-19 13:18  robert

        * src/osgPlugins/dae/daeRGeometry.cpp: Fixed build with
          OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF.

2012-04-19 10:27  robert

        * include/osg/Uniform: From David Callu, "Here the fix for
          Matrix{2,3,4}x{2,3,4}{fd} defined in Uniform header.
        
          My previous patch for Atomic Counter Uniform provide new template
          implementation
          of Matrix{2,3,4}x{2,3,4}{fd}. This new implementation use
          Column-Major Matrix.
          Original code define matrix as Row-Major matrix like other Matrix
          in OSG, and
          my matrix implementation break compatibility with previous code.
          For example osg_normalMatrix define in osg::State report by
          Roland Hill.
          Thanks to Paul Martz to spot me when the bug appear."

2012-04-19 10:10  robert

        * src/osg/Program.cpp: Added missing getUniformBlocks implmentation

2012-04-19 09:50  robert

        * CMakeLists.txt, CMakeModules/OsgAndroidMacroUtils.cmake,
          PlatformSpecifics/Android/Android.mk.modules.in,
          PlatformSpecifics/Android/Application.mk.master.in: From Jorge
          Izquierdo Ciges, "Mostly small changes to add more compile
          options, and shared linking (still testing that capability, but
          this enables on a compile basis if the user wants). Robert, when
          you give the Ok I'll update/rewrite the Android section in the
          old/new wiki you'll say where is better. Mostly to be clear for
          the future users what options can configure and what are their
          purpose."

2012-04-18 10:16  robert

        * src/osg/Texture.cpp: Refactored the handling of GLES adaptations
          of the 1,2,3,4 internal formats and added handling of GL_RGB8_OES
          and GL_RGBA8_OES.

2012-04-18 09:56  robert

        * include/osg/GLBeginEndAdapter, src/osg/ArrayDispatchers.cpp: From
          Mathias Froehlich, "Attached is a change to the slow path
          geometry dispatch tables that allows the
          use of 3 component float color vectors."

2012-04-18 09:51  robert

        * examples/osgtexture2D/osgtexture2D.cpp: From Martin Naylor, "I
          have been experiencing a crash in the example osgtexture2D.
          Not sure why my system seems to be so sensitive to these
          problems.
        
          But attached is a fix which seems to stabilise the example.
          Note: it only seems to crash intermittently when spinning the
          object with
          your mouse.
        
          So I assume this is a threading issue because of the data
          variance missing
          in some of the text node setups in the example.
          "

2012-04-18 09:50  robert

        * CMakeLists.txt, include/osg/Version: Updated version number

2012-04-06 11:29  robert

        * src/osg/Program.cpp: From Martin Naylor, "Please find attached a
          fix for the STD library(tested under Windowsx64
          VS2008) when atomiccounter is found but not used."

2012-04-06 10:42  robert

        * include/osg/Uniform, src/osg/Uniform.cpp: From Ulrich Hertlein,
          Fix for MatrixTemplate compile errors

2012-04-05 13:53  robert

        * include/osgDB/DataTypes, include/osgDB/InputStream,
          include/osgDB/OutputStream, include/osgDB/Serializer,
          src/osgDB/InputStream.cpp, src/osgDB/OutputStream.cpp,
          src/osgWrappers/serializers/osg/AnimationPath.cpp,
          src/osgWrappers/serializers/osg/Billboard.cpp,
          src/osgWrappers/serializers/osg/Camera.cpp,
          src/osgWrappers/serializers/osg/CompositeShape.cpp,
          src/osgWrappers/serializers/osg/ConvexPlanarOccluder.cpp,
          src/osgWrappers/serializers/osg/Drawable.cpp,
          src/osgWrappers/serializers/osg/FragmentProgram.cpp,
          src/osgWrappers/serializers/osg/Geode.cpp,
          src/osgWrappers/serializers/osg/Geometry.cpp,
          src/osgWrappers/serializers/osg/Group.cpp,
          src/osgWrappers/serializers/osg/ImageSequence.cpp,
          src/osgWrappers/serializers/osg/LOD.cpp,
          src/osgWrappers/serializers/osg/Material.cpp,
          src/osgWrappers/serializers/osg/Node.cpp,
          src/osgWrappers/serializers/osg/Object.cpp,
          src/osgWrappers/serializers/osg/PagedLOD.cpp,
          src/osgWrappers/serializers/osg/PolygonMode.cpp,
          src/osgWrappers/serializers/osg/PolygonStipple.cpp,
          src/osgWrappers/serializers/osg/Program.cpp,
          src/osgWrappers/serializers/osg/ProxyNode.cpp,
          src/osgWrappers/serializers/osg/Shader.cpp,
          src/osgWrappers/serializers/osg/ShaderBinary.cpp,
          src/osgWrappers/serializers/osg/StateSet.cpp,
          src/osgWrappers/serializers/osg/StencilTwoSided.cpp,
          src/osgWrappers/serializers/osg/Texture2DArray.cpp,
          src/osgWrappers/serializers/osg/TextureCubeMap.cpp,
          src/osgWrappers/serializers/osg/TransferFunction1D.cpp,
          src/osgWrappers/serializers/osg/UserDataContainer.cpp,
          src/osgWrappers/serializers/osg/VertexProgram.cpp,
          src/osgWrappers/serializers/osgAnimation/Animation.cpp,
          src/osgWrappers/serializers/osgAnimation/AnimationManagerBase.cpp,
          src/osgWrappers/serializers/osgAnimation/MorphGeometry.cpp,
          src/osgWrappers/serializers/osgAnimation/RigGeometry.cpp,
          src/osgWrappers/serializers/osgAnimation/UpdateMatrixTransform.cpp,
          src/osgWrappers/serializers/osgFX/MultiTextureControl.cpp,
          src/osgWrappers/serializers/osgManipulator/CompositeDragger.cpp,
          src/osgWrappers/serializers/osgManipulator/Dragger.cpp,
          src/osgWrappers/serializers/osgParticle/CompositePlacer.cpp,
          src/osgWrappers/serializers/osgParticle/DomainOperator.cpp,
          src/osgWrappers/serializers/osgParticle/ModularProgram.cpp,
          src/osgWrappers/serializers/osgParticle/MultiSegmentPlacer.cpp,
          src/osgWrappers/serializers/osgParticle/Particle.cpp,
          src/osgWrappers/serializers/osgParticle/ParticleEffect.cpp,
          src/osgWrappers/serializers/osgParticle/ParticleSystem.cpp,
          src/osgWrappers/serializers/osgParticle/ParticleSystemUpdater.cpp,
          src/osgWrappers/serializers/osgSim/BlinkSequence.cpp,
          src/osgWrappers/serializers/osgSim/LightPointNode.cpp,
          src/osgWrappers/serializers/osgSim/MultiSwitch.cpp,
          src/osgWrappers/serializers/osgSim/ObjectRecordData.cpp,
          src/osgWrappers/serializers/osgSim/ScalarBar.cpp,
          src/osgWrappers/serializers/osgSim/ShapeAttributeList.cpp,
          src/osgWrappers/serializers/osgTerrain/CompositeLayer.cpp,
          src/osgWrappers/serializers/osgTerrain/GeometryTechnique.cpp,
          src/osgWrappers/serializers/osgTerrain/ImageLayer.cpp,
          src/osgWrappers/serializers/osgTerrain/TerrainTile.cpp,
          src/osgWrappers/serializers/osgText/Text.cpp,
          src/osgWrappers/serializers/osgVolume/CompositeLayer.cpp,
          src/osgWrappers/serializers/osgVolume/CompositeProperty.cpp,
          src/osgWrappers/serializers/osgVolume/Locator.cpp: From Wang Rui,
          "I'd like to submit the changes that will put ObjectProperty and
          ObjectMark variables into the InputStream/OutputStream class
          instead of static ones. This should avoid the threading problem
          and won't repeatedly reallocate memory for the properties. Some
          of the wrappers will be slightly modified to use the property
          variable stored in the InputStream/OutputStream as well."

2012-03-30 17:08  robert

        * AUTHORS.txt: Update AUTHORS for release

2012-03-30 16:58  robert

        * ChangeLog: Updated ChangeLog for dev release

2012-03-30 10:10  robert

        * src/osgPlugins/OpenFlight/PaletteRecords.cpp: Added check to
          avoid accessing pointer past the end of the string.

2012-03-29 15:08  robert

        * include/osg/DeleteHandler, include/osg/Image,
          include/osg/Observer, include/osg/ProxyNode,
          include/osg/Texture3D, include/osgGA/FlightManipulator,
          include/osgGA/GUIActionAdapter,
          include/osgGA/KeySwitchMatrixManipulator,
          include/osgSim/MultiSwitch, include/osgUtil/SceneView,
          include/osgViewer/View, src/osgPlugins/osg/ReaderWriterOSG.cpp:
          From Magnus Kessler, typo and documentation fixes

2012-03-29 14:58  robert

        * src/osgPlugins/ply/vertexData.cpp,
          src/osgPlugins/ply/vertexData.h: From Cedric Pinson, "I Updated
          the ply plugin to support alpha color in files. Plus I updated it
          to use by default an alpha of 1.0 instead of 0 when no alpha is
          specified.
          Last changes is to divide byte color by 255.0 instead of 256.0."

2012-03-29 09:57  robert

        * include/osg/AnimationPath: From Magnus Kessler, "remove
          unecessary conversion from float in double precision method"

2012-03-29 09:43  robert

        * examples/CMakeLists.txt, examples/osgatomiccounter,
          examples/osgatomiccounter/CMakeLists.txt,
          examples/osgatomiccounter/osgatomiccounter.cpp,
          include/osg/BufferIndexBinding, include/osg/BufferObject,
          include/osg/GL2Extensions, include/osg/StateAttribute,
          include/osg/Uniform, src/osg/BufferIndexBinding.cpp,
          src/osg/BufferObject.cpp, src/osg/GL2Extensions.cpp,
          src/osg/Program.cpp, src/osg/Uniform.cpp,
          src/osgPlugins/ive/Uniform.cpp,
          src/osgWrappers/deprecated-dotosg/osg/Uniform.cpp,
          src/osgWrappers/serializers/osg/Uniform.cpp: From David Callu,
          "Here an update of osg::Uniform :
          - add non square matrix
          - add double
          - add all uniform type available in OpenGL 4.2
          - backward compatibility for Matrixd to set/get an float uniform
          matrix
          - update of IVE / Wrapper ReadWriter
        
          implementation of AtomicCounterBuffer based on BufferIndexBinding
        
          add example that use AtomicCounterBuffer and show rendering order
          of fragments,
          original idea from geeks3d.com."

2012-03-29 08:27  robert

        * include/osg/Image, src/osg/Image.cpp: Added int packing parameter
          to Image::readPixels(..)

2012-03-23 16:09  robert

        * examples/CMakeLists.txt: Removed trailing spaces
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