Hi Tassilo, Thank you for your time! I've used class optimizer - unfortunately there is no result. As we can see https://github.com/xarray/osgRecipes/blob/master/cookbook/chapter8/ch08_01/merge_geom.cpp - 4 vertices and 90000 objects is enough for 30 FPS on my computer. My model has 36 vertices. I tried load model once then I created new node as reference to loaded model. This method allowed to solve only memory management.
Thank you! Cheers, Kirill ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50042#50042 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

