Hi Tassilo,

Thank you for your time! I've used class optimizer - unfortunately there is no 
result. As we can see 
https://github.com/xarray/osgRecipes/blob/master/cookbook/chapter8/ch08_01/merge_geom.cpp
 - 4 vertices and 90000 objects is enough for 30 FPS on my computer. My model 
has 36 vertices. 
I tried load model once then I created new node as reference to loaded model. 
This method allowed to solve only memory management.

Thank you!

Cheers,
Kirill

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