Hi Kirill, can you post source code and maybe the *.osgfile?
Is it a static scene (300 positions do not change)? If yes, merging should work and accelerate the rendering sufficiently. Did you try optimizing with ALL_OPTIMIZATIONS (replicates geometry subnodes and applies transformations)? BTW, did you look at the examples provided by osg, especially osgforest and osgdrawinstanced? They both show different methods to draw the same geometry a number of times... Cheers, Tassilo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50044#50044 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

