Hi Kirill,

On 17 September 2012 16:18, Irbit Kirill <[email protected]> wrote:
> I have GTX280, Xeon 3GHz, windows XP sp3. Application uses osgEarth. If we 
> load KML file with many similar objects we get problem, that I described.
> I'd like to try solve the problem using plain OSG, then port solution to 
> osgEarth. Now in osgEarth scene I have 2890 models and only 224 is unique.
> Yes, I used release built.

Thanks for the figures.  I asked plenty more questions besides this, I
asked the questions to try and get enough information to know how to
help you, so please have a look back at my previous email to see what
other questions I had about what performance you are getting already,
what performance you are expecting etc and what the present
bottlenecks are.

Robert.
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