Hi, osgFX wont help in this case, but I think MatrixTransform or PositionAttitudeTranform (preffered) can do scaling, or second camera, at closer z position.
Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50672#50672 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

