Wang Rui, I research what format best to use for moving objects from
Blender to OSG, and I see Assimp claiming to load Blender files
directly. Since you said you wrote the plug-in already for it, I'd
like to try it out.
I have a follow up question: can I possibly differentiate Blender
model from Blender material to have several skins for the same
material in OSG? Does your plug-in do anything of the sort?
Thanks.
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