Hi, Thank you!
I use custom cull visitor to store extra "global-to-scene" data and define some extra methods. These data are then read and write during culling by some specific nodes, to render parametric objects and/or select which StateSet to apply. Aurelien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50831#50831 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

