I'm definitely open to having such code contributed to osgWorks, where they would be Geometry-based rather than ShapeDrawable-based.
   -Paul

On 10/28/2012 10:28 PM, Andrey Zubarev wrote:
Hi, all!

In OSG we have some simple 3D primitives such as Sphere, Cylinder, etc., even 
Capsule! But what about more primitives, for example, Torus, Torus Arc, 
Truncated Pyramid, Truncated Cone, a Dish (half of Ellipsoid) and so on?
  I believe, all these entities could be done by hand, from the scratch. But, 
maybe, someone knows the source of these primitives - just to avoid 
re-inventing a bicycle?
...

Thank you!

Cheers,
Andrey

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=50845#50845





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