I'm definitely open to having such code contributed to osgWorks, where they
would be Geometry-based rather than ShapeDrawable-based.
-Paul
On 10/28/2012 10:28 PM, Andrey Zubarev wrote:
Hi, all!
In OSG we have some simple 3D primitives such as Sphere, Cylinder, etc., even
Capsule! But what about more primitives, for example, Torus, Torus Arc,
Truncated Pyramid, Truncated Cone, a Dish (half of Ellipsoid) and so on?
I believe, all these entities could be done by hand, from the scratch. But,
maybe, someone knows the source of these primitives - just to avoid
re-inventing a bicycle?
...
Thank you!
Cheers,
Andrey
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=50845#50845
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