Hi all, I'm trying to build OSG 3.0.1 on Mac OSX 10.6 using the procedure well-described on OSG website. But when I clicked on Configure in CMake-gui, after setting "Where is the source code" and "Where to build the binaries", I gotten many red-highlighted options. I could fix most of them (actually I didn't set my build folder as suggested, i.e. the prebuilt packages for dependencies are not in OpenSceneGraph/3rdParty), but I have some doubt for some of them, I hope anyone can give me some tip. Sorry if these are all silly questions!
CURL LIBRARY: CURL_INCLUDE_DIR points to /usr/include, instead of pointing to /myBuildfolder/3rdParty/include, where I unzipped the prebuilt packages. So, curl is already installed on my system, and the version I have there is 4. But in prebuilt packages there is version 4.1. Should I use the newest one? FREETYPE LIBRARY: Same as CURL, it is already installed on my system. Should I use in any case that provided in the prebuilt packages, or can I leave that gotten from the system? OSG_WINDOWING_SYSTEM defaults to Carbon on my machine. Isn't it deprecated? Should I change it to Cocoa? ZLIB LIBRARY: Same question as curl, should I use in any case the version provided in the prebuilt packages? Thanks, Gianluca
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

