Hi all,
I'm trying to build OSG 3.0.1 on Mac OSX 10.6 using the procedure 
well-described on OSG website.
But when I clicked on Configure in CMake-gui, after setting "Where is the 
source code" and "Where to build the binaries", I gotten many red-highlighted 
options.
I could fix most of them (actually I didn't set my build folder as suggested, 
i.e. the prebuilt packages for dependencies are not in OpenSceneGraph/3rdParty),
but I have some doubt for some of them, I hope anyone can give me some tip. 
Sorry if these are all silly questions!

CURL LIBRARY:
CURL_INCLUDE_DIR points to /usr/include, instead of pointing to 
/myBuildfolder/3rdParty/include, where I unzipped the prebuilt packages.
So, curl is already installed on my system, and the version I have there is 4. 
But in prebuilt packages there is version 4.1. Should I use the newest one?

FREETYPE LIBRARY:
Same as CURL, it is already installed on my system. Should I use in any case 
that provided in the prebuilt packages, or can I leave that gotten from the 
system?

OSG_WINDOWING_SYSTEM defaults to Carbon on my machine. Isn't it deprecated? 
Should I change it to Cocoa?

ZLIB LIBRARY:
Same question as curl, should I use in any case the version provided in the 
prebuilt packages?

Thanks,
Gianluca

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