I need to write an application to use Stereo support (120hz, quad
buffered 60hz) to render stuff out to a display, but it's not your
typical left-right stereo.  In addition, I have a regular viewer showing
typical 3D stuff at 60hz (regular double-buffer).  In fact, the two
views are completely unrelated as special hardware on the output will be
processing them.  With OpenScenegraph, is there a way to construct a
view where i can directly access the Left & Right buffers like this?
-- 
Randall Hand
http://www.yeraze.com

I
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to