I need to write an application to use Stereo support (120hz, quad buffered 60hz) to render stuff out to a display, but it's not your typical left-right stereo. In addition, I have a regular viewer showing typical 3D stuff at 60hz (regular double-buffer). In fact, the two views are completely unrelated as special hardware on the output will be processing them. With OpenScenegraph, is there a way to construct a view where i can directly access the Left & Right buffers like this? -- Randall Hand http://www.yeraze.com
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