Hi Randall,
the OSG
already supports a couple of stereo modes. Maybe they can be of
any
use? See osg::DisplaySettings::StereoMode
What do you mean by
"completely unrelated"? If it means completely
unrelated then you can
just create as many viewers/scenegraphs as you
like. But I'm
guessing all your views are supposed to render different
views of the
same content.
If thats the case and your viewers are separate
processes (or even on
separate machines) you might want to take a
look at the "osgcluster"
example. This example runs separate viewers
synchronized through a network.
In case you are running linux and
want to pipe one view to the special
hardware you can set up a
separate X screen and configure one of your
viewers to utilise this
screen. See osg::GraphicsContext for details.
Maybe you can give a
bit more details on what you are trying to do.
Best regards
Mathias
I need to write an
application to use Stereo support (120hz, quad
buffered 60hz) to
render stuff out to a display, but it's not your
typical left-right
stereo. In addition, I have a regular viewer showing
typical 3D
stuff at 60hz (regular double-buffer). In fact, the two
views are
completely unrelated as special hardware on the output will be
processing
them. With OpenScenegraph, is there a way to construct a
view where
i can directly access the Left & Right buffers like this?