I'm wanting to get the GL_RENDERER string out of my OpenSceneGraph / Qt 
application for debug purposes, and potentially for showing to users for 
technical support purposes.

I can get the likes of GL and GLSL version from the osg::GL2Extensions object, 
and I can see the renderer string being queries in the source code, but I'm 
having difficulty figuring out how to get it out.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to