Thanks for answering Robert. I understand your position but I have already 
taken a look to the source code. The problem is that I very new to OSG & OpenGL 
programming, so it is difficult to me to understand it. Nevertheless, I can see 
on line 127 of TrackballDragger.cpp, this line of code:


Code:
 geode->addDrawable(createCircleGeometry(1.0f, 100)); 



So I think this is the line responsible for creating a fixed size sphere for 
the trackball. Also, I have noticed that this sphere looks immutable to other 
transformations, i.e., if I scale the object by using a tab box dragger, this 
sphere doesn't resize its radius up to the new bounding box.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=52707#52707





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