Hi

yes, if you write such event handler, which will filter out RESIZE events and 
change appropriate uniform value :)

you can also get current viewport inside cull callback or may be in some other 
place

Cheers.

19.02.2013, 02:41, "Alexandre Valdetaro" <[email protected]>:
> Hi,
>
> I currently have a shader that needs the screen resolution as an Uniform. Is 
> there a simple way to have the resolution uniform updated by a resize event?
>
> Thank you!
>
> Cheers,
> Alexandre
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52742#52742
>
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