Ok, i'll go with the cull callback workaround since i am working on a big project and do not want to mess with a global handler.
Thanks for the reply! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52763#52763 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

