Hi Folks, Sorry for the spam. It turns out my problem was due to how I was coloring my selected geometry. For some reason changing the primitive color is changing the colors of multiple geodes.
Sorry for the spam. Adam On Tue, Feb 19, 2013 at 11:38 AM, Adam Stambler <ada...@gmail.com> wrote: > Hi All, > > I believe I am having trouble with OSG automatically optimizing my sets of > Geometry. > > I am visualizing a 3D reconstruction using OSG. Each part of the > reconstruction is put into its own OSG Geometry and Geode. All of the > parts are then put a group and saved to an .ive file. In another > application, I load the ive and try and select each reconstructed Geode > node. When I click on one part , parts are selected. It looks like > Geometry in a few nodes have been automatically merged. > > My question is: is there any automatic optimization somewhere? Perhaps > things are optimized when they are made IVE file? Either I implemented > something incorrectly (very possible) or something modifies my scene > graph. I am not explicitly calling osgUtil::Optimizer. > > Thanks for any insight, > Adam >
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