Hi
if you are using osgconv at any stage to convert your model, it implicitly invokes optimizer. you can control this with env var OSG_OPTIMIZER, to turn optimizer off you can pass OSG_OPTIMIZER=OFF
Cheers.
19.02.2013, 20:38, "Adam Stambler" <[email protected]>:
Hi All,
I believe I am having trouble with OSG automatically optimizing my sets of Geometry.
I am visualizing a 3D reconstruction using OSG. Each part of the reconstruction is put into its own OSG Geometry and Geode. All of the parts are then put a group and saved to an .ive file. In another application, I load the ive and try and select each reconstructed Geode node. When I click on one part , parts are selected. It looks like Geometry in a few nodes have been automatically merged.
My question is: is there any automatic optimization somewhere? Perhaps things are optimized when they are made IVE file? Either I implemented something incorrectly (very possible) or something modifies my scene graph. I am not explicitly calling osgUtil::Optimizer.
Thanks for any insight,
Adam
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