Hi
 
if you are using osgconv at any stage to convert your model, it implicitly invokes optimizer. you can control this with env var OSG_OPTIMIZER, to turn optimizer off you can pass OSG_OPTIMIZER=OFF
 
Cheers.
 
19.02.2013, 20:38, "Adam Stambler" <[email protected]>:
Hi All,

I believe I am having trouble with OSG automatically optimizing my sets of Geometry.

I am visualizing a 3D reconstruction using OSG.  Each part of the reconstruction is put into its own OSG Geometry and Geode.  All of the parts are then put a group and saved to an .ive file.  In another application, I load the ive and try and select each reconstructed Geode node.  When I click on one part ,   parts are selected.  It looks like Geometry in a few  nodes have been automatically merged.

My question is:  is there any automatic optimization somewhere?  Perhaps things are optimized when they are made IVE file?  Either I implemented something incorrectly (very possible) or something modifies my scene graph.  I am not explicitly calling osgUtil::Optimizer.

Thanks for any insight,
Adam
,

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