Hi Robert Its not the ModelView Matrix of that I need, it is the ViewMatrix, since I want to calculate the current eyepoint/direction in world coordinates.
Or is there a way to get to eyepoint by using the ModelView Matrix of the cullvisitor? I'm not that strong in matrix math... Regards Danoo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53336#53336 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

