Hi,

apparently nobody has an answer. 

I have tried to follow the links supplied in the code for 
David McAllister's Particle System API at http://www.particlesystems.org, but 
it seems that this site is dead... so documentation for the particle system 
used by osg is almost non existent.

Thank you!

Cheers,
Peter

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http://forum.openscenegraph.org/viewtopic.php?p=53370#53370





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