Hi Jorge, this is with clean build with "d" ndk and Juno Eclipse for android-7 (that is the default in the example)
01-01 12:29:25.179: I/GLThread(2034): noticed surfaceView surface lost tid=10 01-01 12:29:25.308: I/GLThread(2034): onResume tid=10 01-01 12:29:25.421: I/GLThread(2034): noticed surfaceView surface acquired tid=10 01-01 12:29:25.421: W/EglHelper(2034): start() tid=10 01-01 12:29:25.421: D/libEGL(2034): loaded /system/lib/egl/libEGL_POWERVR_SGX540_120.so 01-01 12:29:25.421: D/libEGL(2034): loaded /system/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so 01-01 12:29:25.425: D/libEGL(2034): loaded /system/lib/egl/libGLESv2_POWERVR_SGX540_120.so 01-01 12:29:25.503: W/EGLview(2034): creating OpenGL ES 2.0 context 01-01 12:29:25.519: W/EglHelper(2034): createContext com.google.android.gles_jni.EGLContextImpl@4052a638 tid=10 01-01 12:29:25.519: I/GLThread(2034): noticing that we want render notification tid=10 01-01 12:29:25.519: W/GLThread(2034): egl createSurface 01-01 12:29:25.519: W/EglHelper(2034): createSurface() tid=10 01-01 12:29:25.550: W/GLThreadManager(2034): checkGLESVersion mGLESVersion = 131072 mMultipleGLESContextsAllowed = true 01-01 12:29:25.550: W/GLThread(2034): onSurfaceCreated 01-01 12:29:25.550: W/GLThread(2034): onSurfaceChanged(800, 332) 01-01 12:29:25.550: D/dalvikvm(2034): Trying to load lib /data/data/osg.AndroidExample/lib/libosgNativeLib.so 0x40513750 01-01 12:29:30.246: I/dalvikvm(2034): threadid=4: reacting to signal 3 01-01 12:29:30.253: E/dalvikvm(2034): Failed to write stack traces to /data/anr/traces.txt (-1 of 2978): Math result not representable Hope this help to figure out something Nick On Thu, Apr 11, 2013 at 10:03 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Jorge, > > ok, I will stick with "d" then > > Nick > > > On Thu, Apr 11, 2013 at 9:57 PM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Hi Jorge, attached is the log. Also when I run Eclipse it says: >> Failed to resolve android-8 >> >> Jorge, Thanks ! >> >> Nick >> >> >> >> >> On Thu, Apr 11, 2013 at 9:26 PM, Trajce Nikolov NICK < >> trajce.nikolov.n...@gmail.com> wrote: >> >>> Hi Jorge, Jan, >>> >>> I can not build it now with the ndk I downloaded - my dev machine is >>> setup based on the wiki page by Jorge with the latest ndk. It says: Fatal >>> error: invalid -march= option: `armv5te' >>> >>> Any clue? osg built just ok >>> >>> >>> On Thu, Apr 11, 2013 at 9:02 PM, Jorge Izquierdo Ciges < >>> jori...@gmail.com> wrote: >>> >>>> Trajce, please dump the logcat because i think i know what's happening. >>>> >>>> >>>> 2013/4/11 Jan Ciger <jan.ci...@gmail.com> >>>> >>>>> On 04/11/2013 06:50 PM, Trajce Nikolov NICK wrote: >>>>> >>>>>> Just a question. Can the 3rd party libs be compiled with some >>>>>> switches? >>>>>> Are you using the one pre-built available on wiki? >>>>>> >>>>> >>>>> I am using those on the Wiki. >>>>> >>>>> However, do check the Logcat for any errors - if the app crashes or is >>>>> killed, the stacktrace in the log will tell you why that happened. Unless >>>>> you retrieve the stack trace from there we are just shooting in the dark. >>>>> The problem could be something entirely different from the ABI/Neon issues >>>>> even though this is a most common cause why the examples crash. >>>>> >>>>> >>>>> Regards, >>>>> >>>>> Jan >>>>> ______________________________**_________________ >>>>> osg-users mailing list >>>>> osg-users@lists.**openscenegraph.org<osg-users@lists.openscenegraph.org> >>>>> http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** >>>>> openscenegraph.org<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> >>>>> >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>> >>> >>> -- >>> trajce nikolov nick >>> >> >> >> >> -- >> trajce nikolov nick >> > > > > -- > trajce nikolov nick > -- trajce nikolov nick
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