Hi Jan, I am setting up properly now everything from scratch, reading all over web ... I want to be sure and to learn how to setup the dev env first. Eclipse is something new to me (Visual Studio and vi guy till now :) ..), as well android as you already know. How to set up the build to use v5? I assume the NDK have all the platforms (as Jorge mentioned somewhere in the conversation). Any hints on this?
Thanks again a bunch Nick On Thu, Apr 11, 2013 at 5:52 PM, Jan Ciger <jan.ci...@gmail.com> wrote: > Hi Trajce, > > > On Thu, Apr 11, 2013 at 3:50 PM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Hi Jorge, >> >> good to know. thanks for clearing some of my confusions. >> >> But, I have tried to run it on few Samsung Galaxy models and the same >> behavior .. Starts for a while, I can even press the Light On/OFF button >> but no blusih osg screen :/ .... I got this development machine somewhat >> setup so I am doing now all the setup based on specs, docs (as Jan >> suggested :) ...) just to make sure all is proper installed and I >> understand each of the steps correctly. Interesting is that an Ogre3D >> application is running with armeabi-v7a. and that was my first build >> based on your page .. >> > > OSG runs with no problem with the armeabi-v7a too. The idea of compiling > for the older armeabi is to avoid any potential problems with the optional > Neon instruction support that your hardware may not have (armeabi doesn't > contain those instructions).and any other compatibility issues your CPU may > have, as not all ARMs are the same. The old v. 5 armeabi is compatible with > practically everything on the market, the newer v. 7 ABI works with most, > but then you have to be careful about compilation switches (Neon/no Neon, > optimalization, etc.) because not every chip support every optional feature > in that ABI. So if you aren't sure, stick with the old armeabi. > > Regards, > > Jan > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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