HI Judson, I have done a refactor of osgViewer's internally handling of mouse events to allow for seamless handling of distortion correction set ups, there is chance that this might have broken something that I haven't yet observed in my own testing. Other than this there hasn't been any changes that effect culling.
Do you see problems with using osgviewer? Robert. On 22 May 2013 14:59, Judson Weissert <jud...@mfrac.com> wrote: > Hello, > > I have recently upgraded to the 3.1.6 development release of the OSG library > (from 3.1.2) and encountered some behavior changes when manipulating a model > using the Trackball Manipulator (I did derive from it though and modify some > non-mouse related > features). > > Compiled by VS2010, running on Windows 7 64-bit. > > Basically, when I "throw" (release mouse while dragging) the view using > either the middle mouse button (pan), or the right mouse button (move > towards/away), the model disappears from view entirely, and the statistics > view shows the triangle count as zero. Statically placed HUD geometry (not > usually affected by the manipulator at all) is also culled. > > I looked through the Changelog and source code changes a bit, but I feel > like I am searching for a needle in a haystack. > > Does anyone know of any changes in the culling logic or Trackball > manipulator that might explain this behavior? > > Thanks, > > Judson > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org