Hi Judson, It's a curious set of circumstances but as yet I can't think of a specific cause.
Is there any chance you can create a small example that illustrates the problem so that I can try it out and see if I can spot the problems. Cheers, Robert. On 22 May 2013 18:31, Judson Weissert <[email protected]> wrote: > Robert, > > The viewer I am running has ON_DEMAND frame updates. When I remove the line > > viewer->setRunFrameScheme (osgViewer::ViewerBase::ON_DEMAND); > > the disappearing geometry behavior goes away. However, I was not able to > replicate the problem by applying ON_DEMAND frame updating to the osgviewer > application. > > Thus, there is still a piece of the puzzle that I am missing. > > Regards, > > Judson > > > On 5/22/2013 12:10 PM, Judson Weissert wrote: >> >> Robert, >> >> On 5/22/2013 10:23 AM, Robert Osfield wrote: >>> >>> HI Judson, >>> >>> I have done a refactor of osgViewer's internally handling of mouse >>> events to allow for seamless handling of distortion correction set >>> ups, there is chance that this might have broken something that I >>> haven't yet observed in my own testing. Other than this there hasn't >>> been any changes that effect culling. >>> >>> Do you see problems with using osgviewer? >> >> >> The osgviewer application does not seem to exhibit the problem. Also, it >> does not happen when emulating a throw manipulation on a touch screen (via a >> rightclick emulation and drag). >> >> I switched back to using the standard osgGA::TrackballManipulator, but it >> did not solve my problem. >> >> I will continue searching. >> >> Thanks, >> >> Judson >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

