Hi Judson,

It's a curious set of circumstances but as yet I can't think of a
specific cause.

Is there any chance you can create a small example that illustrates
the problem so that I can try it out and see if I can spot the
problems.

Cheers,
Robert.

On 22 May 2013 18:31, Judson Weissert <[email protected]> wrote:
> Robert,
>
> The viewer I am running has ON_DEMAND frame updates. When I remove the line
>
> viewer->setRunFrameScheme (osgViewer::ViewerBase::ON_DEMAND);
>
> the disappearing geometry behavior goes away. However, I was not able to
> replicate the problem by applying ON_DEMAND frame updating to the osgviewer
> application.
>
> Thus, there is still a piece of the puzzle that I am missing.
>
> Regards,
>
> Judson
>
>
> On 5/22/2013 12:10 PM, Judson Weissert wrote:
>>
>> Robert,
>>
>> On 5/22/2013 10:23 AM, Robert Osfield wrote:
>>>
>>> HI Judson,
>>>
>>> I have done a refactor of osgViewer's internally handling of mouse
>>> events to allow for seamless handling of distortion correction set
>>> ups, there is chance that this might have broken something that I
>>> haven't yet observed in my own testing.  Other than this there hasn't
>>> been any changes that effect culling.
>>>
>>> Do you see problems with using osgviewer?
>>
>>
>> The osgviewer application does not seem to exhibit the problem. Also, it
>> does not happen when emulating a throw manipulation on a touch screen (via a
>> rightclick emulation and drag).
>>
>> I switched back to using the standard osgGA::TrackballManipulator, but it
>> did not solve my problem.
>>
>> I will continue searching.
>>
>> Thanks,
>>
>> Judson
>> _______________________________________________
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>
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